
Ghost in the Shell Arise: Limite 1 - Dor Fantasma
VoltarEquipe técnica
Edição
Produção
- 横山真二郎Executive Producer
- Kimikazi UeyamaExecutive Producer
- 松下卓也Executive Producer
- 石川光久Executive Producer
- 上山公一Executive Producer
- 大河原健Producer
- Junichiro TsuchiyaProducer
- Mitsutoshi ArimotoProducer
- 古澤佳寛Producer
- 川口徹Producer
- Kengo AbeProducer
- Tomohisa NishimuraProducer
- 森下勝司Production Supervisor
- 河野聡Production Supervisor
- 大田圭二Production Supervisor
- 佐々木史朗Production Supervisor
- Hideji KanekoProduction Supervisor
Efeitos Visuais
- 井野元英二CGI Director
- 西尾鉄也Key Animation
- 黄瀬和哉Key Animation
- 荒川直樹Key Animation
- 津坂美織Key Animation
- 本田真之Key Animation
- 片桐貴悠Key Animation
- 春日広子Key Animation
- 斉藤拓也Key Animation
- 篠田知宏Key Animation
- 斉藤弘樹Key Animation
- Shinji AbeKey Animation
- 松井アキラKey Animation
- 沖浦啓之Key Animation
- 本多みゆきKey Animation
- 杉泊朋子Key Animation
- 宮沢康紀Key Animation
- 山梶明美Key Animation
- 清池奈保Key Animation
- 宗崎暢芳Key Animation
- 飯山菜保子Key Animation
- 浜津武広Key Animation
- 向田隆Key Animation
- 中山知世Key Animation
- 石橋翔祐Key Animation
- 鈴木明日香Key Animation
- 渡部由紀子Key Animation
- 頂真司Key Animation
- 河野真貴Key Animation
- 山本祐子Key Animation
- 桝田浩史Key Animation
- 宇佐美萌Key Animation
- 井川麗奈Key Animation
- 三輪和宏Key Animation
- 片山貴仁Key Animation
- 徳野悠我Key Animation
- 桑名郁朗Key Animation
- 柳瀬敬之Mechanical Designer